Conversation
Notices
-
Embed this notice
:ihavenomouth: (inginsub@clubcyberia.co)'s status on Thursday, 26-Feb-2026 04:38:52 JST
:ihavenomouth:
SDL3 GPU doesn’t seem to support tessellation shaders -
Embed this notice
:ihavenomouth: (inginsub@clubcyberia.co)'s status on Thursday, 26-Feb-2026 04:47:55 JST
:ihavenomouth:
@i that's not a good reason, all the platforms that matter support it. they included other features that don't work everywhere -
Embed this notice
:blank: (i@declin.eu)'s status on Thursday, 26-Feb-2026 04:47:56 JST
:blank:
@Inginsub not enough platforms support it, so it can't be included in the baseline :ihavenomouth: likes this. -
Embed this notice
Rusty Crab (rustycrab@clubcyberia.co)'s status on Thursday, 26-Feb-2026 04:50:36 JST
Rusty Crab
@Inginsub did they have poor performance or was that just geometry shaders? :ihavenomouth: likes this. -
Embed this notice
:ihavenomouth: (inginsub@clubcyberia.co)'s status on Thursday, 26-Feb-2026 04:54:40 JST
:ihavenomouth:
@RustyCrab just geometry shaders, i think tessellation always sucked on amd cards though -
Embed this notice
idk anymore, man (benis_redux@cawfee.club)'s status on Thursday, 26-Feb-2026 05:33:50 JST
idk anymore, man
@Inginsub @RustyCrab the story goes that AMD was the one who introduced tessellation with a certain methodology, then Nvidia put an invisible tessellated ocean in one gameworks game that only tanked performance on AMD cards and the word spread from there. Going purely from memory, some details may be wrong. :ihavenomouth: likes this. -
Embed this notice
:ihavenomouth: (inginsub@clubcyberia.co)'s status on Thursday, 26-Feb-2026 05:34:06 JST
:ihavenomouth:
@benis_redux @RustyCrab it was hairworks in the witcher 3 -
Embed this notice
:ihavenomouth: (inginsub@clubcyberia.co)'s status on Thursday, 26-Feb-2026 05:38:17 JST
:ihavenomouth:
@benis_redux @RustyCrab crysis 2 or 3, crytek added heavy tessellation to everything and nvidia cards handled tessellating flat surfaces with no deformation better -
Embed this notice
idk anymore, man (benis_redux@cawfee.club)'s status on Thursday, 26-Feb-2026 05:38:18 JST
idk anymore, man
@Inginsub @RustyCrab I remember that, I was also under the impression that there was an earlier incident involving tessellation -
Embed this notice
:blank: (i@declin.eu)'s status on Thursday, 26-Feb-2026 05:42:46 JST
:blank:
@Inginsub @benis_redux @RustyCrab https://pcper.com/2011/08/never-mind-the-barrier-we-even-tessellated-the-water-table/ :ihavenomouth: likes this. -
Embed this notice
:ihavenomouth: (inginsub@clubcyberia.co)'s status on Thursday, 26-Feb-2026 05:51:28 JST
:ihavenomouth:
@benis_redux @RustyCrab @i yeah, i was about to post that. the ocean was under the map and not literally invisible, and the cause was likely the difference in how pre-occlusion worked on nvidia and amd cards from that time In conversation permalink -
Embed this notice
idk anymore, man (benis_redux@cawfee.club)'s status on Thursday, 26-Feb-2026 05:51:29 JST
idk anymore, man
@i @Inginsub @RustyCrab from the linked source: https://techreport.com/review/crysis-2-tessellation-too-much-of-a-good-thing/ In conversation permalink Attachments
:ihavenomouth: likes this.Forest of Enchantment repeated this. -
Embed this notice
idk anymore, man (benis_redux@cawfee.club)'s status on Thursday, 26-Feb-2026 05:57:09 JST
idk anymore, man
@Inginsub @RustyCrab @i so basically I had the gist of it right 😤 In conversation permalink :ihavenomouth: likes this. -
Embed this notice
john paul grips (grips@cawfee.club)'s status on Thursday, 26-Feb-2026 06:20:43 JST
john paul grips
@benis_redux @i @Inginsub @RustyCrab
>Then, in late June, Crytek and publisher EA unloaded a massive, PC-specific update to Crysis 2 in three parts: a patch to version 1.9 of the game weighing in at 136MB, a 545MB patch adding DirectX 11 support, and a hulking 1.65GB archive containing high-res textures for the game.
TAKE ME BACK NIGGA!!!!!!!!!!!!!In conversation permalink :ihavenomouth: likes this.Forest of Enchantment repeated this. -
Embed this notice
Rusty Crab (rustycrab@clubcyberia.co)'s status on Thursday, 26-Feb-2026 06:36:20 JST
Rusty Crab
@grips @benis_redux @Inginsub @i yes because comcast executives belong in a woodchipper In conversation permalink -
Embed this notice
idk anymore, man (benis_redux@cawfee.club)'s status on Thursday, 26-Feb-2026 06:36:21 JST
idk anymore, man
@grips @Inginsub @RustyCrab @i we should halve data caps for both landline and mobile internet contracts In conversation permalink -
Embed this notice
john paul grips (grips@cawfee.club)'s status on Thursday, 26-Feb-2026 06:36:21 JST
john paul grips
@benis_redux @Inginsub @RustyCrab @i you guys have landline caps? In conversation permalink Forest of Enchantment repeated this.
-
Embed this notice