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  1. Embed this notice
    Eniko Fox (eniko@peoplemaking.games)'s status on Wednesday, 19-Jun-2024 17:08:12 JST Eniko Fox Eniko Fox

    Not even Valve can be bothered with Mac support for their games. Feel like this vindicates our move to not support Mac going forward in our games cause we just don't have the money and resources https://www.gamedeveloper.com/business/valve-drops-mac-support-for-team-fortress-2-portal-2-other-titles

    In conversation about 11 months ago from peoplemaking.games permalink

    Attachments

    1. Domain not in remote thumbnail source whitelist: eu-images.contentstack.com
      Valve drops Mac support for Team Fortress 2, Portal 2, other titles
      In the dead of night, Valve yanked native Macintosh support for its older games.
    • Embed this notice
      SuperDicq (superdicq@minidisc.tokyo)'s status on Wednesday, 19-Jun-2024 17:08:11 JST SuperDicq SuperDicq
      in reply to

      @eniko@peoplemaking.games The memes when these games got released for Mac OS were pretty fun

      In conversation about 11 months ago permalink

      Attachments


      1. https://minidisc.tokyo/files/7e769c6b-6b6a-4d2a-ba5b-1f452d1fa47b
    • Embed this notice
      13 barn owls in a trenchcoat (hauntedowlbear@eldritch.cafe)'s status on Wednesday, 19-Jun-2024 18:45:55 JST 13 barn owls in a trenchcoat 13 barn owls in a trenchcoat
      in reply to
      • &Olga

      @andOlga

      Would this be the brew route? That's a deployment method that makes me almost curious enough to build a hackingtosh.

      @eniko

      In conversation about 11 months ago permalink
    • Embed this notice
      &Olga (andolga@girlcock.club)'s status on Wednesday, 19-Jun-2024 18:45:57 JST &Olga &Olga
      in reply to

      @eniko If you're willing to distribute an unsigned version outside of Steam (since that platform will not allow it), it *can* technically be ran but your end users will have to jump through quite a few hoops. Whether that's worth it or not is another question of course.

      In conversation about 11 months ago permalink
    • Embed this notice
      Eniko Fox (eniko@peoplemaking.games)'s status on Wednesday, 19-Jun-2024 18:45:58 JST Eniko Fox Eniko Fox
      in reply to
      • Giles Goat

      @gilesgoat no now its a yearly fee to "sign" your code

      In conversation about 11 months ago permalink
    • Embed this notice
      Giles Goat (gilesgoat@toot.wales)'s status on Wednesday, 19-Jun-2024 18:46:00 JST Giles Goat Giles Goat
      in reply to

      @eniko Do you still require the $xxx something per year to be listed/present "on the iOS/OSX store" / be part of "Apple Developer" / be able to "officially" distribute/put out Apple SW ? Our problem was 1. every OS update was breaking something requiring something to be fixed 2. not enough sales 3. the "per year payment" eroding 2 , 4. not enough 'exposure' .. in essence was "quite some work for nothing much added" 😐 Maybe today is different dunno, we don't have Apple PCs around any more.

      In conversation about 11 months ago permalink
    • Embed this notice
      Eniko Fox (eniko@peoplemaking.games)'s status on Wednesday, 19-Jun-2024 18:46:01 JST Eniko Fox Eniko Fox
      in reply to

      by the way, i'm not saying that kitsune tails can't run on mac. it's made using FNA/SDL2, which are highly portable. ethan lee has ported our games without access to source code before, and there's nothing in kitsune tails that would make it impossible to do the same

      but there's a big gulf from "this game can run on mac" to "our studio can afford to put out an officially supported mac version and offer support to users on macs and maintain it and keep it running while apple keeps trying to break it over and over and over again"

      In conversation about 11 months ago permalink
    • Embed this notice
      13 barn owls in a trenchcoat (hauntedowlbear@eldritch.cafe)'s status on Wednesday, 19-Jun-2024 18:54:27 JST 13 barn owls in a trenchcoat 13 barn owls in a trenchcoat
      in reply to
      • &Olga

      @andOlga My inner security professional is screaming slightly, but that is super interesting, thank you for sharing.

      In conversation about 11 months ago permalink
    • Embed this notice
      &Olga (andolga@girlcock.club)'s status on Wednesday, 19-Jun-2024 18:54:29 JST &Olga &Olga
      in reply to
      • 13 barn owls in a trenchcoat

      @HauntedOwlbear That's not really what I had in mind, homebrew has no way to charge for your app from what I know. I was thinking of uploading the app bundle as-is to itch or someplace like that, then just getting the user to bypass the "error" from the lack of notarization. Now the way you do this is *incredibly stupid* and your computer will *lie to you*, claiming the application is "corrupt" rather than unsigned. Here's some instructions here that users could be given: https://disable-gatekeeper.github.io/

      In conversation about 11 months ago permalink

      Attachments

      1. No result found on File_thumbnail lookup.
        Disable Gatekeeper on macOS Catalina (10.15)
        Permanently disable or bypass Gatekeeper by following the instructions on this website.
    • Embed this notice
      13 barn owls in a trenchcoat (hauntedowlbear@eldritch.cafe)'s status on Wednesday, 19-Jun-2024 20:02:52 JST 13 barn owls in a trenchcoat 13 barn owls in a trenchcoat
      in reply to
      • &Olga

      @andOlga No, I mean WRT disabling Gatekeeper and more superficially some of the assertions made the in FAQ.

      I tend to hold it does have useful applications - if it weren't for the fact that Apple were using it to squeeze out profit from developers.

      But proprietary systems like this are all fundamentally extractivist nonsense.

      (And also I try to avoid having opinions on IT security unless someone is paying me to have them. 😁 )

      In conversation about 11 months ago permalink
    • Embed this notice
      &Olga (andolga@girlcock.club)'s status on Wednesday, 19-Jun-2024 20:02:53 JST &Olga &Olga
      in reply to
      • 13 barn owls in a trenchcoat

      @HauntedOwlbear The thing is, this isn't "security". It pretends to be that, but whether you get this error on your apps or not depends on whether you paid Apple 100 bucks this year and nothing else.

      In conversation about 11 months ago permalink

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