Does anyone know if Ubisoft developed any true 3D games for the Game Boy Advance? Asking because RayCarrot discovered that there is code for a full 3D renderer in Rayman 3 GBA, but the only place it's used is this moving wheel in the credits screen.
The renderer has capabilities far beyond what would be necessary for that (including skeletal animation), so there's no way they developed it just for this, but I can't find a single example of where it could have been used.
@Rib i think they mightve experimented with that code, i dont believe the device wouldve been powerful enough for a 3d game and therefore they wouldnt have gone ahead with it