@coolboymew@sickburnbro the actions as of late tell me sony and xbox/microsoft are moving from actually making and selling consoles to cornering the gaming desktop market. thats my thought on all of this
@graf@sickburnbro Despite it underperforming, closing the Hi-Fi Rush studio that produced a banger that everyone and their mother liked is exactly the kind of tone deafness I expected from Microsoft buying up a shitload of studios. They'll throw trillions at a really bad idea like gamepass, but they won't let their studios actually accidentally producing a banger grow. Why the fuck should anyone buy Xbox?
@graf@sickburnbro Even Nintendo understood with, with funding projects like Sin & Punishment 2 and Bayonetta 2 and 3 and a bunch others. You can't all have high selling stuff, you need to invest in smaller niche games, that's hopefully exclusive to you, or else your console has fucking nothing
Not really, are you aware what Nintendo turned down for Switch b/c it cost $20 more per unit? They could have been running console games on the old switch without much work this whole time.
At least Sony has some prototypes already done, and PCs OEMs are dumping SteamDeck clones on the market. Xbox is years behind, but will likely do what they did with PS3 and just steal/barrow chip designs at the last moment ( Xbox CPU is based off PS3 PPU ) if they don’t drop the market…
The hard economic downturn makes handhelds a better bet for gamedev costs as well as it resets the cost for a AAA game. This is what smart people are thinking about, but few of those left.
@thendrix@graf@sickburnbro Handhelds are probably the future. We're reaching the diminishing returns really hard in gaming on top of AAA struggling as fuck. Nintendo was right all along with the Wii
@thendrix@graf@coolboymew I don't know if you've even been involved in producing manufactured goods, but anytime you increase the complexity of the manufactured good, the ability for costs to spiral out of control increases.
Yes, but they’d have a handheld that could run modern cross platform games without long dev times to cut the product down or STREAM OVER THE INTERNET. It would have been a longer tail as well as the costs would have fell quickly as it was an older NVDA part already.
@sickburnbro@graf@thendrix you also have to consider that even a 50 cents component added probably has more costs than that, but even there, on 100m units sold, that's a 50m$ spent min
Nintendo, compared to Sony and Microsoft, doesn't have other departments making money on other stuff, so they can afford much less actually selling the console at a loss. Plus this is coming after the Wii U
When it comes to silicon you can manage this by process node rollover. In fact making parts too old can cost more at the end of life than taking one about to be replaced for a large market share…
ie You have high the price point higher on entry, but as the rest of the markets move off that node it get cheap very fast as fabs want to keep products over a time frame on that node they already have.
@thendrix@graf@coolboymew right but again think what they are doing - there are going to make a console, where the bulk of the sales happen in hopefully the first 6 months.