@eamon @konnorrogers @thomasfuchs Yup. The massive monetization and micro-transactional obsession all the big devs have turns me off completely. I get that they need to make a profit, but there's a difference between profit and profiteering.
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Zacpod (zacpod@techhub.social)'s status on Saturday, 17-Jun-2023 02:10:25 JST Zacpod -
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Éamon Ryan :grafana: :mimir: (eamon@grafana.social)'s status on Saturday, 17-Jun-2023 02:10:38 JST Éamon Ryan :grafana: :mimir: @konnorrogers @thomasfuchs Games didn't use to be designed around getting as much money out of you as possible beyond the initial purchase price - that changed a lot over the years and imo has largely contributed to the problem, sadly.
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Konnor Rogers (konnorrogers@ruby.social)'s status on Saturday, 17-Jun-2023 02:10:39 JST Konnor Rogers @thomasfuchs I feel this. I remember spending summers as a 12 / 13 yr old playing Diablo 2 with my brother and his friends.
I used to play world of Warcraft with them up until WOTLK. I don't think gaming will ever capture me the same way again.
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Bae Blade (baeblade@hachyderm.io)'s status on Saturday, 17-Jun-2023 04:21:22 JST Bae Blade @thomasfuchs diablo 2 was just a fucking rad hack and slash everything since has felt like cash grabs
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