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Notices by Tom Forsyth (tomf@mastodon.gamedev.place), page 2

  1. Embed this notice
    Tom Forsyth (tomf@mastodon.gamedev.place)'s status on Thursday, 12-Dec-2024 21:16:09 JST Tom Forsyth Tom Forsyth
    in reply to
    • Leonard Ritter
    • The Seven Voyages Of Steve

    @lritter @sinbad The game starts deliberately slowly - it takes a lot of manual work to even get to power and conveyors, which of course are the core of the game. I understand why they'd take it slow for total newbs, but for people who already know the genre it's a bit tedious.

    In conversation about 6 months ago from mastodon.gamedev.place permalink
  2. Embed this notice
    Tom Forsyth (tomf@mastodon.gamedev.place)'s status on Thursday, 12-Dec-2024 21:16:07 JST Tom Forsyth Tom Forsyth
    in reply to
    • Leonard Ritter
    • The Seven Voyages Of Steve

    @lritter @sinbad How dare the game interrupt me when I'm working!

    In conversation about 6 months ago from mastodon.gamedev.place permalink
  3. Embed this notice
    Tom Forsyth (tomf@mastodon.gamedev.place)'s status on Thursday, 12-Dec-2024 21:16:05 JST Tom Forsyth Tom Forsyth
    in reply to
    • Leonard Ritter
    • The Seven Voyages Of Steve

    @lritter @sinbad That's what happens if you wander too far from the drop point too early - the animals get harder and harder. Pro-tip - don't do that.

    In conversation about 6 months ago from mastodon.gamedev.place permalink
  4. Embed this notice
    Tom Forsyth (tomf@mastodon.gamedev.place)'s status on Thursday, 12-Dec-2024 21:15:55 JST Tom Forsyth Tom Forsyth
    in reply to
    • Leonard Ritter
    • Awesome New Year Robot
    • The Seven Voyages Of Steve
    • Kojack 🦎

    @StompyRobot @lritter @kojack @sinbad Heh. I didn't touch nukes for my whole playthrough. Just kept on burning oil all the way through.

    In conversation about 6 months ago from gnusocial.jp permalink
  5. Embed this notice
    Tom Forsyth (tomf@mastodon.gamedev.place)'s status on Monday, 09-Dec-2024 17:50:06 JST Tom Forsyth Tom Forsyth
    in reply to
    • Leonard Ritter
    • The Seven Voyages Of Steve
    • Philip Trettner

    @sinbad @lritter @artificialmind Astroneer is quite impressive. A mere 5 minutes in and I'm stuck. "Build a tether". Cool. How? There's some stuff I can click on and it does... unknown stuff. I can click on the backpack and there's a word saying "tether" and clicking on it or anything near it does nothing. No tooltips anywhere. The tutorial is useless. This is exactly the bullshit I hate about "no interface" games.

    In conversation about 6 months ago from mastodon.gamedev.place permalink
  6. Embed this notice
    Tom Forsyth (tomf@mastodon.gamedev.place)'s status on Monday, 09-Dec-2024 05:25:03 JST Tom Forsyth Tom Forsyth
    in reply to
    • Leonard Ritter
    • The Seven Voyages Of Steve

    @sinbad @lritter The big world / exploration side turned out to be so important. Interesting contrast with Infinifactory which just didn't quite grab me as much.

    In conversation about 6 months ago from gnusocial.jp permalink
  7. Embed this notice
    Tom Forsyth (tomf@mastodon.gamedev.place)'s status on Sunday, 08-Dec-2024 21:18:16 JST Tom Forsyth Tom Forsyth

    Finishing the last few achievements in Satisfactory. This game is EXTREMELY pretty. Amazing environments, huge draw distance. Just a fantastic engine - well done that team!

    From here you can see the first 75% of my game - the desert biome - and that's only about a fifth of the world!

    In conversation about 6 months ago from mastodon.gamedev.place permalink

    Attachments


    1. https://cdn.masto.host/mastodongamedevplace/media_attachments/files/113/614/044/992/390/655/original/391b78732b36200e.png
  8. Embed this notice
    Tom Forsyth (tomf@mastodon.gamedev.place)'s status on Sunday, 08-Dec-2024 21:18:14 JST Tom Forsyth Tom Forsyth
    in reply to
    • Leonard Ritter

    @lritter An Excel sheet? in MY Satisfactory? Unthinkable!

    In conversation about 6 months ago from gnusocial.jp permalink

    Attachments


    1. https://cdn.masto.host/mastodongamedevplace/media_attachments/files/113/614/213/789/023/417/original/a209523a5fc08217.png
  9. Embed this notice
    Tom Forsyth (tomf@mastodon.gamedev.place)'s status on Sunday, 08-Dec-2024 21:18:13 JST Tom Forsyth Tom Forsyth
    in reply to
    • Leonard Ritter

    @lritter Anyway, I disagree. It's a really nice UI that works as designed, has a ton of bells and whistles, each one has a fairly standard layout that shows me what I expect where I expect it, and doesn't get in my way.

    In conversation about 6 months ago from mastodon.gamedev.place permalink
  10. Embed this notice
    Tom Forsyth (tomf@mastodon.gamedev.place)'s status on Saturday, 16-Nov-2024 06:02:46 JST Tom Forsyth Tom Forsyth
    in reply to
    • The Seven Voyages Of Steve

    @sinbad Two of ours are like that - they like being near you and talking to you, and a chin rub is fine. But even after four years of training, being picked up is still something to be grudgingly endured, and lap-sitting is for special occasions only.

    Although one of them will now sit on our laps if (and only if) we're watching TV, and she seems to like to actively watch it with us. Very odd.

    In conversation about 7 months ago from gnusocial.jp permalink
  11. Embed this notice
    Tom Forsyth (tomf@mastodon.gamedev.place)'s status on Wednesday, 13-Nov-2024 19:58:25 JST Tom Forsyth Tom Forsyth
    in reply to
    • abadidea

    @0xabad1dea Remember how every Thursday they decide that defacing the flag should be a capital offense?

    In conversation about 7 months ago from mastodon.gamedev.place permalink
  12. Embed this notice
    Tom Forsyth (tomf@mastodon.gamedev.place)'s status on Sunday, 10-Nov-2024 20:15:35 JST Tom Forsyth Tom Forsyth

    It's worth trying all four starting locations in Satisfactory, at least up to the coal stage. Because when you finally go for the completion run, the feeling of going out from one start location, and finding your way to another, is pretty cool.

    In conversation about 7 months ago from mastodon.gamedev.place permalink
  13. Embed this notice
    Tom Forsyth (tomf@mastodon.gamedev.place)'s status on Sunday, 10-Nov-2024 20:15:34 JST Tom Forsyth Tom Forsyth
    in reply to

    You're exploring as usual, and you get this feeling of "hey I remember this river". And then it's "oh, this is the Caterium mine, and I put the Space Elevator over there - so that means over here is a bunch of iron ore mines." It's very odd getting memories of virtual places.

    In conversation about 7 months ago from mastodon.gamedev.place permalink
  14. Embed this notice
    Tom Forsyth (tomf@mastodon.gamedev.place)'s status on Friday, 18-Oct-2024 14:42:00 JST Tom Forsyth Tom Forsyth
    in reply to
    • mcc
    • aeva
    • Farbs
    • Renkon

    @mcc @Farbs @aeva @renkotsuban It's originally from French, so "dee-kal" is certainly wrong. On the other hand, the French uses a é (e-acute), so the correct pronunciation should be more like "day-kal" than "deh-kal".

    In conversation about 8 months ago from gnusocial.jp permalink
  15. Embed this notice
    Tom Forsyth (tomf@mastodon.gamedev.place)'s status on Friday, 18-Oct-2024 14:41:57 JST Tom Forsyth Tom Forsyth
    in reply to
    • mcc
    • aeva
    • Farbs
    • Renkon

    @aeva @mcc @Farbs @renkotsuban You have perfectly described the French.

    In conversation about 8 months ago from gnusocial.jp permalink
  16. Embed this notice
    Tom Forsyth (tomf@mastodon.gamedev.place)'s status on Monday, 19-Aug-2024 17:50:15 JST Tom Forsyth Tom Forsyth
    in reply to
    • mcc

    @mcc I think they went to Harvard.

    In conversation about 10 months ago from mastodon.gamedev.place permalink

    Attachments


    1. https://cdn.masto.host/mastodongamedevplace/media_attachments/files/112/986/594/152/445/904/original/771864844161d067.jpg
  17. Embed this notice
    Tom Forsyth (tomf@mastodon.gamedev.place)'s status on Wednesday, 24-Jul-2024 04:24:44 JST Tom Forsyth Tom Forsyth
    in reply to
    • carl marks

    @tillshadeisgone How'd that work out in 2016?

    In conversation about 11 months ago from mastodon.gamedev.place permalink
  18. Embed this notice
    Tom Forsyth (tomf@mastodon.gamedev.place)'s status on Tuesday, 23-Jul-2024 18:37:02 JST Tom Forsyth Tom Forsyth
    in reply to
    • Nanoraptor
    • Emil "AngryAnt" Johansen

    @AngryAnt @NanoRaptor Are you saying you haven't had "Wind of Change" on continuous repeat for the last 35 years?

    In conversation about 11 months ago from gnusocial.jp permalink
  19. Embed this notice
    Tom Forsyth (tomf@mastodon.gamedev.place)'s status on Tuesday, 23-Jul-2024 18:36:49 JST Tom Forsyth Tom Forsyth
    in reply to
    • Nanoraptor

    @NanoRaptor Usually also a side reference to this song:
    https://www.youtube.com/watch?v=tl6u2NASUzU
    (the lyrics of the song are actually about being a drug addict)

    In conversation about 11 months ago from mastodon.gamedev.place permalink

    Attachments

    1. Alphaville - Big In Japan (Official Music Video)
      from RHINO
      You're watching the official music video for Alphaville - Big In Japan from the 1984 album Forever Young.Subscribe to the Rhino Channel! https://Rhino.lnk.to...
  20. Embed this notice
    Tom Forsyth (tomf@mastodon.gamedev.place)'s status on Tuesday, 23-Jul-2024 18:36:48 JST Tom Forsyth Tom Forsyth
    in reply to
    • Nanoraptor

    @NanoRaptor But like a real-life parallel is David Hasselhof, who was "big in Germany" as a pop star for unfathomable reasons:
    https://en.wikipedia.org/wiki/David_Hasselhoff#1980s

    In conversation about 11 months ago from mastodon.gamedev.place permalink

    Attachments

    1. Domain not in remote thumbnail source whitelist: upload.wikimedia.org
      David Hasselhoff
      David Michael Hasselhoff (born July 17, 1952), nicknamed "The Hoff", is an American actor, singer, and television personality. He has set a Guinness World Record as the most watched man on TV. Hasselhoff first gained recognition on The Young and the Restless (1975–1982), playing the role of Dr. Snapper Foster. His career continued with his leading role as Michael Knight on Knight Rider (1982–1986) and as L.A. County Lifeguard Mitch Buchannon in Baywatch (1989–2000). He also produced Baywatch from the 1990s until 2001 when the series ended with Baywatch Hawaii. Hasselhoff has appeared in films, including Dodgeball (2004), The SpongeBob SquarePants Movie (2004), Click (2006), Hop (2011), and Piranha 3DD (2012). Before Samuel L. Jackson, Hasselhoff was the first actor to portray the Marvel Comics character Nick Fury in the telefilm Nick Fury: Agent of S.H.I.E.L.D. (1998). In 2000, he made his Broadway debut in the musical Jekyll & Hyde. Following his debut, he starred in other musicals including Chicago and The Producers. ...
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    Tom Forsyth

    Tom Forsyth

    Graphics coder and HW architect, currently at Rec Room, previously at Muckyfoot, RAD Game Tools, Valve, Oculus and Intel.

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