talking with a friend and remembering Graeber about the ultimate hidden truth of the world
Notices by (cryptk) (cryptk@mastodon.social)
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(cryptk) (cryptk@mastodon.social)'s status on Wednesday, 20-Nov-2024 08:39:52 JST (cryptk) -
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(cryptk) (cryptk@mastodon.social)'s status on Wednesday, 06-Nov-2024 10:26:37 JST (cryptk) @awkravchuk @screwtape thank you! Your articles on gitlab were very helpful! It was a valuable introduction on ECS for me. I managed to make a little character walk around the map but nothing fancy. I'll certainly have questions in the future :)
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(cryptk) (cryptk@mastodon.social)'s status on Tuesday, 05-Nov-2024 15:52:59 JST (cryptk) too ambitious for my own good. will need to study up to the next jam to really get somewhere. got totally lost but still curious. maybe next time.
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(cryptk) (cryptk@mastodon.social)'s status on Tuesday, 05-Nov-2024 15:52:59 JST (cryptk) Yesterday I set up a Common Lisp environment in Emacs for learning and preparing for the Autumn Lisp Game Jam. Today I just wrote down the craziest lore for the game. Not sure if I'm gonna be able to make it though. Now I need to find out how to make 2D random dungeons I guess.
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(cryptk) (cryptk@mastodon.social)'s status on Tuesday, 05-Nov-2024 15:52:58 JST (cryptk) @screwtape I first thought of random dungeons with tiles as simple levels for a story-driven game. I was mainly looking into cl-tiled and the cl-tiled-demo by @awkravchuk, but I got lost very quickly. This tutorial looks very interesting and close to what I was trying to get to. Thanks for sharing!
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(cryptk) (cryptk@mastodon.social)'s status on Tuesday, 05-Nov-2024 15:52:57 JST (cryptk) @screwtape thanks :)
I didn't join this time yet because I had already given up, but I'm going to try to follow the tutorial you shared to see how far I can go