little #mastodon protip: due to how posts federate there's no guarantee someone will see a link/video preview when they see your post, especially on small servers. this means that you'll probably want to add some kind of relevant description in the post where you're posting the link, like repeating the headline or quoting a relevant excerpt
people always tell me "mathematical notation is just like jargon, its just more efficient." no, mathematical notation is not like jargon
1. jargon are words. anyone can put a word into a search engine and find a glossary of terms explaining what that jargon word means in some context. you can't do that with math notation unless you already know math notation
2. jargon is almost never overloaded like mathematical notation is. the same letter or piece of punctuation can mean wildly different things in any given context and can even vary based on the *font the symbol is displayed in* inside one context
imagine if someone in software engineering used the symbol ⍼ instead of "garbage collector", except it only maps to "garbage collector" if it's written in sans serif. if it's written with serif, it means "compute shader" instead. but if its in comic sans it means "SIMD divide"
and also 98% of the time they used the ⍼ symbol it was inserted as a picture, not a copy/pastable unicode glyph. *that's* math notation
For my birthday, I'd really like it if my beloved fedi could spread word far and wide of Kitsune Tails. It's a platformer with a heartwarming story featuring queer main characters and personal discoveries in classic SMB3 style. You can find trailer, screenshots, and wishlist links here: https://kitsunegames.com/kitsunetails
It's coming out this year and the team and I have been working hard on it for several years now. Most of the team is queer in some form so by boosting you'd not only be making me happy on my birthday, but supporting a bunch of queer creators making queer art as well
@cpacaud maybe its not realistic, but it's also not realistic to have half a dozen people put in years of their time for 2-4 years to create games and see no return for their investment
yes, other arts are hard to make a living off of too but you can have a band by just getting some friends together and playing on the weekend. making a game that anyone would actually want to play requires time investment that's completely off the scale compared to stuff like that
i really wanna try to make a game in a way where i post freely on socials and connect directly with fans about what's going on in development without caring about getting into press or events. i'm sure people would love this, in a "if you make a good game and talk about it freely it will succeed" kind of way but the harsh reality is that it'd probably slash the odds of success by an order of magnitude because socials just don't have the reach that even a 10-15 second slot on a major games showcase event has
we're talking the difference between just eking out 10k wishlists on steam before you launch vs like, 50k+ which is the difference between "this launch will help you settle your outstanding debts before you go find a regular dayjob" and "this launch will keep your studio afloat for years to come"
wow i wonder why so many people are getting sick and chronically ill now and why so many kids are missing so much school. couldn't possibly be the disabling plague that we've collectively decided is no biggie despite all scientific evidence to the contrary
Founded LGBTQ+ gamedev studio Kitsune Games with @Njord. Kitsune Tails, Super Bernie World, MidBoss, Ultra Hat Dimension, Lore Finder. Also: Coding History on YouTube. She/her. Dutch, former US greencard holder, now living in CyprusI do bad things to code(Hello search engines, this is the Mastodon account of Eniko Fox)