GNU social JP
  • FAQ
  • Login
GNU social JPは日本のGNU socialサーバーです。
Usage/ToS/admin/test/Pleroma FE
  • Public

    • Public
    • Network
    • Groups
    • Featured
    • Popular
    • People

Notices by John Nesky (johnnesky@mastodon.gamedev.place)

  1. Embed this notice
    John Nesky (johnnesky@mastodon.gamedev.place)'s status on Sunday, 12-May-2024 10:17:16 JST John Nesky John Nesky
    in reply to
    • Darius Kazemi
    • mcc

    @darius @mcc Do you have a favorite article on the subject? I think I usually end up sharing https://www.antipope.org/charlie/blog-static/2010/12/invaders-from-mars.html but I'm wondering if anyone has posted anything more in depth.

    In conversation about a year ago from mastodon.gamedev.place permalink

    Attachments

    1. Domain not in remote thumbnail source whitelist: www.antipope.org
      Invaders from Mars - Charlie's Diary
  2. Embed this notice
    John Nesky (johnnesky@mastodon.gamedev.place)'s status on Wednesday, 03-Jan-2024 00:26:03 JST John Nesky John Nesky

    Sometimes I want to make a browser-based art tool, but then I remember that browsers don't have any built-in gamma correct alpha blending. I could implement my own, but I'd have to implement everything else too, like masking and vector graphics paths. Which is exactly the sort of reinventing-the-wheel that I enjoy doing, but I don't have enough free time to justify adding all that to my side projects so instead I just get sad.

    In conversation about a year ago from mastodon.gamedev.place permalink
  3. Embed this notice
    John Nesky (johnnesky@mastodon.gamedev.place)'s status on Wednesday, 03-Jan-2024 00:26:01 JST John Nesky John Nesky
    in reply to

    Wait what if I just convert all my colors to linear RGB values anyway, use those in standard browser graphics APIs and pretend that I'm doing all blending in linear RGB space, then perform a single transformation on the final image to convert it to real sRGB for display? I'd probably lose a lot of color depth in the darker colors unfortunately, maybe too much to be worthwhile. :/

    In conversation about a year ago from mastodon.gamedev.place permalink

User actions

    John Nesky

    John Nesky

    Makes games and creativity tools. Introverted. he/theyMigrated fromhttps://twitter.com/shaktool https://mastodon.social/@johnnesky

    Tags
    • (None)

    Following 0

      Followers 0

        Groups 0

          Statistics

          User ID
          228486
          Member since
          2 Jan 2024
          Notices
          3
          Daily average
          0

          Feeds

          • Atom
          • Help
          • About
          • FAQ
          • TOS
          • Privacy
          • Source
          • Version
          • Contact

          GNU social JP is a social network, courtesy of GNU social JP管理人. It runs on GNU social, version 2.0.2-dev, available under the GNU Affero General Public License.

          Creative Commons Attribution 3.0 All GNU social JP content and data are available under the Creative Commons Attribution 3.0 license.

          Embed this notice