Reading files is done. Now I can include the manual with my OS :)
Notices by C:\KKJ\>:idle: (w84death@fosstodon.org)
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C:\KKJ\>:idle: (w84death@fosstodon.org)'s status on Sunday, 04-May-2025 09:10:44 JST C:\KKJ\>:idle:
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C:\KKJ\>:idle: (w84death@fosstodon.org)'s status on Saturday, 03-May-2025 07:50:26 JST C:\KKJ\>:idle:
Beginning of file system implementation!
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C:\KKJ\>:idle: (w84death@fosstodon.org)'s status on Tuesday, 15-Apr-2025 05:19:32 JST C:\KKJ\>:idle:
A set of AI generated (Sora->Meshy) asset for one smol project.
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C:\KKJ\>:idle: (w84death@fosstodon.org)'s status on Saturday, 08-Mar-2025 12:09:53 JST C:\KKJ\>:idle:
#FreeDOS with my custom WELCOME. ANS screen :)
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C:\KKJ\>:idle: (w84death@fosstodon.org)'s status on Saturday, 08-Mar-2025 12:09:48 JST C:\KKJ\>:idle:
I've got my birthday present earlier. A working unit of Compaq Contura 430C!
A 486DX4/100 notebook with a trackball 🐁 ~30 years old.
What is most important is that my latest engine works absolutely flawless and with full speed! Success!
p.s. the sound it makes is pure ASMR (floppy, hard disk, beeps.)
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C:\KKJ\>:idle: (w84death@fosstodon.org)'s status on Saturday, 08-Mar-2025 12:09:47 JST C:\KKJ\>:idle:
It got Windows 95 in German. I formatted that quickly 😉
Now trying to install FreeDOS from a floppies! 💾
Fun fact: most of the time when I swap floppy it stops recognize them, I need to push a sleep button, then wake it up (few seconds!) and then the floppy works as normal. During the installation I needed to do this magic trick few times.
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C:\KKJ\>:idle: (w84death@fosstodon.org)'s status on Monday, 06-Jan-2025 08:57:50 JST C:\KKJ\>:idle:
I's an editor now. Placing tiles on grid.
1.2KB
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C:\KKJ\>:idle: (w84death@fosstodon.org)'s status on Monday, 06-Jan-2025 08:57:50 JST C:\KKJ\>:idle:
I'm cooking something.
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C:\KKJ\>:idle: (w84death@fosstodon.org)'s status on Monday, 06-Jan-2025 08:57:49 JST C:\KKJ\>:idle:
A lot of updates under the hood.
* map is 64x64 tiles
* viewport shows 20x10
* ability to move over map
* edits to the map saves in memory
* scaling tiles added (logo is 2x)
* simplified toolbox
* random terrain (trees/mountains) at start with seed1624 bytes
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C:\KKJ\>:idle: (w84death@fosstodon.org)'s status on Monday, 06-Jan-2025 08:57:49 JST C:\KKJ\>:idle:
More tiles. Cleaning terrain [backspace]. Color tweaks. [Q/W] for changing tiles.
1331 bytes
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C:\KKJ\>:idle: (w84death@fosstodon.org)'s status on Monday, 06-Jan-2025 08:57:49 JST C:\KKJ\>:idle:
It's surprisingly satisfying to place those tiles :D
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C:\KKJ\>:idle: (w84death@fosstodon.org)'s status on Monday, 06-Jan-2025 08:57:48 JST C:\KKJ\>:idle:
Automatic railroad placement!
1736 bytes
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C:\KKJ\>:idle: (w84death@fosstodon.org)'s status on Monday, 06-Jan-2025 08:57:48 JST C:\KKJ\>:idle:
CRT
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C:\KKJ\>:idle: (w84death@fosstodon.org)'s status on Tuesday, 12-Nov-2024 07:23:32 JST C:\KKJ\>:idle:
Discover strange and fascinating, untouched videos using the "IMG_XXXX" search.
=> https://smol.p1x.in/retrotube/
I made a simple tool to automate this ;)
EDIT: ...and the API quota kicks in. No more fun :L
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C:\KKJ\>:idle: (w84death@fosstodon.org)'s status on Monday, 11-Nov-2024 14:59:16 JST C:\KKJ\>:idle:
I win!
BTW, game size is 3525 bytes.
#Assembly #asm #GameDev #IndieGameDev #RetroGameDev #Retrocomputing #PixelArt
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C:\KKJ\>:idle: (w84death@fosstodon.org)'s status on Friday, 23-Aug-2024 00:55:39 JST C:\KKJ\>:idle:
@golemwire It was 512b for bootsector. For this game it will be pure DOS. I try to keep it under 1K if possible. 2K if I want to have more maps (40b per map). But lot of this R&D will be used for 512b games in the future.
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C:\KKJ\>:idle: (w84death@fosstodon.org)'s status on Tuesday, 20-Aug-2024 14:05:25 JST C:\KKJ\>:idle:
943 bytes with 4 levels
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C:\KKJ\>:idle: (w84death@fosstodon.org)'s status on Friday, 21-Jun-2024 07:49:01 JST C:\KKJ\>:idle:
Dedicated sub-page for all my assembly, 512 bytes, games!
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C:\KKJ\>:idle: (w84death@fosstodon.org)'s status on Tuesday, 19-Mar-2024 23:08:30 JST C:\KKJ\>:idle:
This is my current challenge in making OS for AVR microcontroller. I got only 2KB of RAM and it's eaten by avery function all and variable used.
In my text editor i started to get corrupted screen as the stack/heap started ovevriten screen buffer space ;)
So much fun!
In conversation from fosstodon.org permalink Attachments
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C:\KKJ\>:idle: (w84death@fosstodon.org)'s status on Friday, 08-Mar-2024 07:14:04 JST C:\KKJ\>:idle:
Road to my own PC...
TV out works! I pushed it to 128x96
Keyboard input almost ;) got some interference/loose cables. I will buy a propper PS/2 connector later.In conversation from fosstodon.org permalink Attachments