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C:\KKJ\>:idle: (w84death@fosstodon.org)'s status on Tuesday, 20-Aug-2024 14:05:25 JST C:\KKJ\>:idle: -
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Ethan Black (golemwire@social.librem.one)'s status on Tuesday, 20-Aug-2024 14:05:24 JST Ethan Black @w84death Ah, not <= 512B? I'm curious, what's your size restriction, if any?
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C:\KKJ\>:idle: (w84death@fosstodon.org)'s status on Friday, 23-Aug-2024 00:55:39 JST C:\KKJ\>:idle: @golemwire It was 512b for bootsector. For this game it will be pure DOS. I try to keep it under 1K if possible. 2K if I want to have more maps (40b per map). But lot of this R&D will be used for 512b games in the future.
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Ethan Black (golemwire@social.librem.one)'s status on Friday, 23-Aug-2024 00:55:39 JST Ethan Black @w84death That sounds great. I love tiny development!
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