But like 20 years ago with "Half-Life 2", I'm a tourist who loves to wade through absurdly overdone landscapes, with weather effects and atmospheres so ridiculously overblown that you wouldn't even on drugs encounter them in real life. I just love strolling around looking, watching, gazing.. until I get shot by some AI generated villain.
("Half-Life Alyx" is another gorgeous visual experience with so many details and consistent "world building". It's just wonderful wandering around there and studying the debris, the fauna, the extraterrestrial impacts on the Odesa-styled City 17...)
Sadly, today's progress in computing powers (both for the CPU as the graphics cards) invites the industry to either remake old titels (to "freshen" them up visually) or publish new titles primarily with the emphasis on graphics and visual effects. Otherwise these titles have become pretty boring (with regard to story telling, game mechanics, loot system and such).
Not to mention the absurd length of such games. Remember when games like "Half Life, "Half Life 2" and others took about four hours for a decent playthrough? Now you can waste up to 60 hours to get only through tzhe main story line and various side quests. Ridiculous. Who has that kind of free time any more?
Anyway. I'm looking forward to "S.T.A.L.K.E.R. 2: Heart of Chernobyl". Although to be released today, I'll give it two more months until the main bugs are fixed. And spend my time until then with "Tomb Raider" (the first game of the relaunch trilogy) which is still an amazingly consistent self-contained game; with "Half-Life: Alyx" (the PC mod version); and some others like "Far Cry 5" (very nice landscape), "Callisto Protocol" or "Dead Space", or the original "F.E.A.R." series
As an afterthought: I tried "Black Mesa" and "Black Mesa Blue Shift". Awful games. Look like Playmobil in overdrive. Shiny plastic surfaces, and the XEN world is such a terrible visualisation of somebody's bad mushroom trip... They overblew it on all accounts. Both games show in their "extraterrestrial" environment the deep influence "Dear Esther" seems to have had on game developing. But while the latter Indie game is a gem that too my knowledge first successfully used a "walking simulator" to engange the player in a trance like state (stunning graphics), the kids of the "Black Mesa" Remake teams took the visual ideas of "Dear Esther" and streched them all for the sake of mere bombast. Shock and Awe. (Never thought that Donald Rumsfeld would win even one battle.)
As a second afterthought and thereby returning to "S.T.A.L.K.E.R. 2: Heart of Chernobyl": There is a whole genre of games built around the concept of a "zone" of some unknown influence through which "stalkers" move carefully in order to garner riches and avoid "anomalies". These idea rest on two templates.
One is the 1971 sci fi novel "Roadside Picnic" by the Soviet authors Arkady and Boris Strugatsky (Andrei Tarkovsky in 1979 based his movie "Stalker" losely on that novel). Here the the topoi of the "zone" and the lone scout (called "stalker" after the Tarkovsky movie, I guess) were first introduced.
The other template has been the Chernobyl disaster of 1986 with its subsequent evacuation of the entire population due to radiation, the abandonment of the aerea, and the rewilding henceforth, with radiation givin the the rewilding its specific drift into the unexpected.
Both templates are ruminated again and again. And in their combination, the specifically otherworldly character of "Roadside Picnic", the strangeness of the aliens' visit and what it might mean what they left behind, is substituded with the survivalist theme of the nuclear power plant catastrophe of 1986. I'd love to see games in which the more miraculous aspect of "Roadside Picnic" plays a decisive role. Wonderment and fascination not because of sneaking skills and visual traumatisation of the player but because of the bafflement and wonder created by the story. A shock and awe not of Rumsfeldian liking.
I just backed TechDirt's founder @mmasnick and his new card game, One Billion Users.
It promises to be a competitive card game to build the biggest and best #socialMedia platform. And maybe, just maybe, we might learn a little bit about our current internet affliction in the process.
📌 Cassandre a été éliminée lors du dernier conseil 😢 Cette semaine, la famille fait son retour avec l'épreuve dévastatrice des sacs ! ⚡ Ce n'est pas 1 mais 2 aventuriers qui vont quitter l'aventure aux portes de l'ORIENTATION !⏳
Valve's Half-Life 2 is free on Steam this weekend only for their 20th Anniversary (which is today by the way), which includes some new extras, a nice update, and a cool easter egg on the webpage.
Dying on the job before a replacement can be fully trained is bad etiquette. Always submit notice of impending doom at least two weeks prior to expiring.
📌 Après le sauvetage de Cassandre par le HERO LEGENDAIRE Ugo 🥳 , le danger est partout ! Qui remportera l'épreuve d'immunité ? Qui sera en danger au conseil ? 😬 Faites vos #Jeux rien ne va plus !
A few screenshots of Melongrad, the Melon Men admin base on 2b2t, Minecraft's oldest anarchy server.
I didn't plan on posting these for a long time but a griefing group paid real money for our coords so we moved everything out just before they came in to blow it up. It's gone now.
Melon Men had an admin base for awhile that we've been keeping secret and yesterday, someone "randomly" stumbled upon it. We asked them how they found it and they seemed genuine and peaceful so we let them look around while we moved our stashes out.
About 6 hours later, after everything was millions of blocks away, the Enclave hate speech griefing group swooped in just in time to blow up our 1 shulker of cobblestone that we left behind!😂
Close one, but they actually think they got us, so we'll just let them "win" this time. :kek:
I'll post pics of the builds at Melongrad that my admin team made later today. They are rubble now.
Oh boy. Things have been quite interesting on 2b2t lately.
The Melon Men are now the fastest growing group on the server, which is quite impressive in my opinion, given the server's history of toxicity and Melon Men being a peaceful group.
However, we also have opps. A group known as Enclave have infiltrated our discord a couple of times trying to change all of our stuff to hate speech but failed because our bot doesn't allow that shit.
Then, we just casually had 5th column members join our discord and try to be sneaky by being non-toxic. They're the most notorious and most toxic griefing group on the server.😬
I also feel that something out of the ordinary is going down or will be going down really soon. Lots of old players popping up again recently including some old "Nerds Inc" players which is the group in which the infamous Popbob was a part of.
📌 Après l'élimination pathétique de Maxim ( qui a entrainée celle de Cassendre 😭 ) La surprise c'est que Cassandre ( oui, on a fait notre choix 💯 ) ou l'autre va pouvoir revenir ! La tribu Blanche ne s'y attend pas et reserve quelques surprises !
This week on 2b2t, the OLDEST anarchy server in Minecraft:
I was finally able to make a "Melon Men" sign outside of the world border written in obsidian, giving us a permanent place on the server!
Also, with the insane growth of the group, we have almost 300 people in our discord which gets a bit crazy sometimes. With that amount of fast growth, we're also getting those type of people who don't like us. One of those groups is called Enclave, a very toxic griefing group. The other day, an Enclave member infiltrated our discord for about 12 hours and we didn't know until they started being toxic out of nowhere.😅
It's so wholesome to see that even in an anarchist environment, there's still a sizable group of people wanting to do good instead of doing bad.😁
📌 Après l'élimination surprise de Frederic, tout bascule dans le camp blanc ! C'est l'heure des destins liés ! Tout se joue en équipe ! Si l'un perd, l'autre aussi !
Qui entrainera dans sa chute le prochain éliminé à quitter l'aventure ? ❌
The Melon Men discord group now has over 150 members and we have our own custom invite link!
That's pretty neat, never been a part of a discord like that, much less been in the leadership.
There's a Halloween event near spawn tomorrow, but to be honest I feel that's a massacre waiting to happen.😂
Assholes will just fly in and start killing people. I hope not, but I might avoid it just in case. I'm not scared of dying, I just don't want an asshole to get the satisfaction of killing me.🤷♂️