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simsa03 (simsa03@gnusocial.jp)'s status on Sunday, 03-Aug-2025 10:56:54 JST

  1. Embed this notice
    simsa03 (simsa03@gnusocial.jp)'s status on Sunday, 03-Aug-2025 10:56:54 JST simsa03 simsa03
    in reply to
    • Linux Walt (@lnxw37j1) {3EB165E0-5BB1-45D2-9E7D-93B31821F864}
    It's the second installment of the "Alien"-franchise, and the second movie with Sigourney Weaver in lead role. But whereas the first "Alien" movie was more a psychological horror movie, this second one presents all the tropes of the later video games: mining planet, colony, alien takeover, the resuce squad in need to move through endless derelict corridors with broken equipment and zombie enemies, defeating the thing and barely making it out. You can find the same structure in Half-Life, Doom, Quake, F.E.A.R., System Shock... or newer titles like Metro, Callisto Protocol, Dead Space, Resident Evil and many other survival horror shooters. While I watched the movie I was perplexed to see how "fresh" its "stereotypes" look, only to realize that it must have been the other way around: The games repeat and re-use topics and game structures that are already laid out in full in this movie. Very interesting.
    In conversation about 11 months ago from web permalink

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