@eniko This might be a bad take from me, but… does the average person make more money now? And aren’t indie games in a better position to sell more units than before? Also, from an “ethical” standpoint, while you could make more profit, less people get to play the game?
Don’t get me wrong, indie devs deserve to be paid, but I’m not sure if this is the right angle to approach the problem, nor if the claim is even true?