@snacks well it's capped at 30fps in software mode. but what is actually happening is that it gets software rendered in opengl mode. infact all games do that rn. half-life just happens to be the only game that doesn't instantly crash
@snacks well it's capped at 30fps in software mode. but what is actually happening is that it gets software rendered in opengl mode. infact all games do that rn. half-life just happens to be the only game that doesn't instantly crash
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