@sinbad When I made RC Rush, I thought I needed multiplayer for it to sell (*slaps head*). It's one of those things that people complain about when it's not there in indie games, then when it *is* there complain that the multiplayer's dead because barely sell enough copies to pay bills let alone enough to keep concurrents at a good enough rate. And that's exactly what happened. Added it, nobody used it. I doubt I'd do multiplayer again after that other than split screen, like.