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Rusty Crab (rustycrab@clubcyberia.co)'s status on Saturday, 19-Oct-2024 21:47:50 JSTRusty Crab @iska @binkle almost all games that need serious performance are still on C++ (which unreal uses). The ones that aren't have substandard or inconsistent frame rates at best or they just aren't computing much.
Gamers are also just used to bad performance by now.