@coded_artist
Thank you for the detailed analysis. In the case of game like Life is Strange though, each level is taking in a place with 0 physics and only a few dinamic entities. Unless it's an NPC, it's prety much static. That is why I assumed baking shadows to be the preffered technique.
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LukeAlmighty 🇨🇿 (lukealmighty@gameliberty.club)'s status on Thursday, 17-Oct-2024 23:06:14 JST LukeAlmighty 🇨🇿