2D games often had +Y down instead of up. This is because the screen is drawn from the top left corner to the bottom right corner. And by screen draw I mean, how old CRTs used to draw the image.
I have no idea why +Y is up in 3D games. Probably because OpenGL did that? Someone must have done that first and everyone copied it.
The standard should be left hand, +X is right, +Y is forward, +Z is up.
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【Ξnigmatico】:misskey: (enigmatico@mk.absturztau.be)'s status on Wednesday, 16-Oct-2024 18:06:58 JST【Ξnigmatico】:misskey: