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    pistolero (p@fsebugoutzone.org)'s status on Tuesday, 01-Oct-2024 16:50:49 JSTpistoleropistolero
    in reply to
    • pistolero
    • SilverDeth
    @SilverDeth 620 locations have 0x1b in them and it turns out that the memory map is kind of complicated ( https://www.nesdev.org/wiki/CPU_memory_map ) but if I just guess based on the format having a 16-byte header ( https://www.nesdev.org/wiki/INES#iNES_file_format ) that the 0x1b at 0x98d6 in the ROM is not a coincidence and change it to 0xee (a one-byte NOP, apparently there are lots of NOPs aond some of them ar two bytes: https://www.nesdev.org/wiki/CPU_unofficial_opcodes ) then *this* version runs in at least NEStopia.
    100.nes
    In conversationabout 8 months ago from fsebugoutzone.orgpermalink

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    1. No result found on File_thumbnail lookup.
      CPU memory map
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      INES
      The .NES file format (file name suffix .nes) is the de facto standard for distribution of NES binary programs, with use even in licensed emulators such as commercialized PocketNES and Wii Virtual Console. It is often called the iNES format, as it was created by Marat Fayzullin for an emulator called iNES. The format was later extended with NES 2.0 to fix many of its shortcomings.
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      CPU unofficial opcodes
      Unofficial opcodes, sometimes called illegal opcodes or undocumented opcodes, are CPU instructions that were officially left unused by the original design. The 6502 family datasheet from MOS Technology does not specify or document their function, but they actually do perform various operations.
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