@jenniferplusplus @trwnh @thisismissem @mauve I see the transient language in the spec but it's about ids and guids and referencing things globally. I don't read it as saying anything about activities being temporary things that can be thrown away (though they allow for the possibility). Every time I've worked with an Event/Object model (at least in years as an MMORPG dev) we consider both Events & Objects to be first-class entities. All of these things should be first-class and treated as such