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- Embed this noticeDoes it make it less artful for the story in a game to be contrived around the gameplay? Games are about gameplay, it is the distinguishing feature of the artform that specifies the form. Do we hate on films for contriving the music to fit the filmmaking? If a film were to black out and just play music for 10 minutes would that just be cool everyone would say "yeah i like the score i didnt really care for the filmmaking but the score was good we mostly care about the score here go watch this for the score its so good". Nobody even talks about the score! So why do so-called "art games" care more about the story than the gameplay? People love being anti non-diegetic music, I demand a movement hating on non-diegetic story in games.