first pass at describing the major genres of normal rpg battle music:
- The bland impatient "epic" music every modern jrpg uses. feels like it's trying to sell you something.
- Upbeat & energetic but not urgent. danceable. melody-driven. maybe funky. e.g. Delta Rune, Sea of Stars
- Driving, tense but not overwhelming. A constant sense of pressure. e.g. Final Fantasy VI, Pokemon
- Groovy & atmospheric. e.g. Chrono Trigger, Earthbound.