@silver_huskey@fandom.ink The final dungeon suuuucks. I never actually played it, I just watched my wife play it, but I still have some leftover trauma from it.
Part of the difficulty is because of the episodic nature of the original mobile/Wii release of the game; every individual chapter had a challenge dungeon at the end of it, and they basically expected players to grind that challenge dungeon between episodes. If you did that, it was perfectly reasonable to have a party of characters in their 60's with adamant armor before going into the final dungeon.
The later re-releases of the game got rebalanced a little bit, but not enough to really make up for the difference that all those levels and equipment made.
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Min (minneyar@fuzzyfox.social)'s status on Monday, 03-Jun-2024 13:10:11 JSTMin