FAQ
Login
GNU social JPは日本のGNU socialサーバーです。
Usage
/
ToS
/
admin
/
test
/
Pleroma FE
Public
Public
Network
Groups
Featured
Popular
People
Embed Notice
HTML Code
<blockquote style="position: relative; padding-left: 55px;"><section><a href="https://mastodon.gamedev.place/users/djlink/statuses/112151792186135937">David Amador (djlink@mastodon.gamedev.place)'s status on Monday, 25-Mar-2024 19:07:33 JST</a><a href="https://mastodon.gamedev.place/@djlink" title="djlink@mastodon.gamedev.place"><img src="https://gnusocial.jp/avatar/19726-48-20221122095147.webp" width="48" height="48" alt="David Amador" style="position: absolute; left: 0; top: 0;">David Amador</a><div><a href="https://framapiaf.org/@davidrevoy/112151681185776910" rel="in-reply-to">in reply to</a><ul><li></ul></div></section><article><p><a href="https://framapiaf.org/@davidrevoy">@davidrevoy</a> yeah, I added remapping of WASD on my game for this reason.</p></article><footer><a rel="bookmark" href="https://gnusocial.jp/conversation/2861829#notice-5684796">In conversation</a><time datetime="2024-03-25T19:07:33+09:00" title="Monday, 25-Mar-2024 19:07:33 JST">about 8 months ago</time> <span>from <span><a href="https://mastodon.gamedev.place/@djlink/112151792186135937" rel="external" title="Sent from mastodon.gamedev.place via ActivityPub">mastodon.gamedev.place</a></span></span><a href="https://mastodon.gamedev.place/@djlink/112151792186135937">permalink</a><h4>Attachments</h4><ol><li><label><a rel="external" href="https://gnusocial.jp/attachment/2418157">Untitled attachment</a></label><br><a href="https://cdn.masto.host/mastodongamedevplace/media_attachments/files/112/151/792/030/812/167/original/276c1d4c1385e25b.png" rel="external">https://cdn.masto.host/mastodongamedevplace/media_attachments/files/112/151/792/030/812/167/original/276c1d4c1385e25b.png</a></li></ol></footer></blockquote>
Corresponding Notice
Embed this notice
David Amador (djlink@mastodon.gamedev.place)'s status on Monday, 25-Mar-2024 19:07:33 JST
David Amador
in reply to
David Revoy
@davidrevoy
yeah, I added remapping of WASD on my game for this reason.