I'd really like my game to be moddable.. is it dumb if the whole thing is written in Love2D and the entire source is public, if it's a commercial game? or should i port it to a C engine and make it moddable through a lua interface?
I'd really like my game to be moddable.. is it dumb if the whole thing is written in Love2D and the entire source is public, if it's a commercial game? or should i port it to a C engine and make it moddable through a lua interface?
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