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- Embed this notice@sapphire @LukeAlmighty there's ways to get around prioritization with pal selection and base design. pals won't try to perform tasks they don't have a clear path to, so if you build a series of walled-in cells with a single available task, they'll only do that task. i've got a generalized base that's a huge prison with floors and rooms dedicated to specific things, a base that mines coal, and a base that mines ore and refines ore. i get about 200 coal and 150 ingots per in-game day without having to do anything