@Danc I still get great enjoyment out of explaining to #ux designers how a lot of game design is about making things difficult on purpose. Their eyes widen. 🤯
I think it's actually the best contribution games make to the broader design field. Faster and more frictionless isn't always better. Our minds need things to slow down, need to grapple with misconception, to achieve transformation and deep satisfaction.
I blame minimalism and reason-based valuesets.