@beardalaxy
I think the shrines are actually the best example, of just how shallow the storytelling and lore is in that game.
In Botw, you have shrines belonging to one group, each ending with a monk. Ok... The endless ceiling of the shrines implies, that the entire kingdom is on top of some superstructure, that we know nothing about. Ganon as well as guardians and beasts have heavy technological grounding of the same design.
But in the Totk, literally all of these shrines look completely different, are called by name of a different civilization, and all superstructures including 4 divine beasts are just gone. For no reason.
The reskin of shrines was pointless, and visiting the wreckage of each beast would be a great base for more memorable quests. But the sheer disregard shown by ignoring all of this buildup cannot be justified.