This design represents the sum total of everything I want in a retro computer/games machine. It will be simple to program for (in C or asm, hopefully also Pascal and other languages eventually) *and* on (once it has native on-device tooling). It has the hardware muscle to do almost anything with sprites and tiles you can come up with. It is superior hardware to the SNES -- much closer to the Neo•Geo, though not its equal. Faster than an unaccelerated Apple IIgs or Amiga 1200, as well.