I'm old enough to remember videogames like Berserk (Atari 2600), SkiFree (pre-2K Windows) and OG Pitfall (also Atari) which literally had no endings because I guess who cared back then. Berserk always ended with some unkillable robot busting through walls and capping your ass, SkiFree had an inescapable yeti that swallowed you like a Grindr date, and Pitfall just... continued in an endless loop but without any of the treasures that give you points, trapping you in a nightmare world of full pockets and nowhere to spend the loot.
Videogames didn't give a fuck