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    Birdulon (birdulon@shpposter.club)'s status on Friday, 27-Oct-2023 18:55:09 JSTBirdulonBirdulon
    in reply to
    • NEETzsche
    • Lelouche ?
    @NEETzsche @lelouchebag From what I hear they actually tried that in Cities Skylines 2, by simulating life details of each individual resident of your city. I'm not sure it's actually a value add in a city of say 200k population like it is in Dwarf Fortress.

    But yeah, that could be a footnote in the performance problems CS2 seems to have, a lot of it screams "Unity asset store" to me, e.g.
    >For example, a model of shipping containers that is rendered on top of cargo ships has about 31 500 triangles.

    I always wondered why they bothered to make a sequel on the same (or update of) engine, when Cities Skylines could have easily stayed on a DLC development treadmill for another decade, or switched to Unreal if they wanted to do fancy stuff with Nanite.
    In conversationFriday, 27-Oct-2023 18:55:09 JST from shpposter.clubpermalink
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GNU social JP is a social network, courtesy of GNU social JP管理人. It runs on GNU social, version 2.0.2-dev, available under the GNU Affero General Public License.

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