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- Embed this notice@lelouchebag me and some other people were discussing this exact topic a few days ago. Imagine if all of those system resources were devoted to processing very complex game mechanics that modeled your choices in the context of the game.
If we spent The last 20 years putting all of our time and effort into that instead of our time and effort into increasingly higher definition assets, we would have computer games that are as sophisticated if not more so than your average game master in a TTRPG.
And the biggest sacrifice we would have needed to make is sticking with sprite graphics