Embed Notice
HTML Code
Corresponding Notice
- Embed this noticewhen the open world craze was at its peak (and i was young and dumb) i really wanted a game where you could have multiple planets to visit. mass effect mako was blue balls, i wanted the WHOLE planet and also ALL the planets.
if ~14 year old me saw this he would tism rage and seethe. i still think its dumb but im gonna cope. no mans sky has whole planet exploration but fails to have effective gameplay that really requires the setting. outer wilds does planets perfectly, but at 1/5000th scale and only one solar system. filling 1000 planets with meaningful POIs on the whole surface is not only impossible but would end up outright unplayable if you were compelled to visit all of it. its a korok seed dilemma: there needs to be enough for the player to find them frequently, but some players want to find them all and end up resenting the game. some already hate starfield for boasting the size of the game, and those same people hate the game for not letting you circumnavigate the entire empty planet.