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- Embed this notice@Zettour @coolboymew MGS4 is completely linear. it tries to close every open plot thread from the series, plus make its own statement about PMCs and war in the middle east. despite all this, it's a surprisingly bloat-free plot. just a lot of exposition (explaining entire backstories for every boss), long action scenes that can't be done via gameplay, characters make speeches all the time because everyone is important. there is 1 hour of uninterrupted cutscenes after the final boss, and the hour before that is mostly cutscene and holding the analog stick forward.
still a better game than MGS5 which has 30 seconds of cutscenes and a virtually mute mc