@coolboymew I was mostly thinking in terms of whether it was your stats that were the deciding factor in victory or the strategic application of what you had.
Some games utilize an element system or a “type” where one thing is explicitly weak or strong against another. Sometimes, bosses or monsters are weak against a certain spell or item and you wouldn’t know unless you talked to every villager and side character, experimented a lot, or read a guide online (or in paperback) and it could mean the difference between winning or losing (at least, at a reasonable level).
I’ve had some experiences where it clearly was the application of knowledge that meant I won the battle or not, but other times it would just come down to: are my total stats and such enough that I won’t lose even in a worst-case scenario. So, basically grinding. A good example is the worm battle early-ish into Lost Odyssey. It’s damn near impossible to get through on a first try and you have to do a fair bit of grinding beforehand and make sure you play smart.
I’m mainly talking about the standout negatives, more so than just common features in every encounter in every game. But, it bugs me more because I keep wondering if I could have overcome that through skill, if I had been given the chance. Idk. Mostly just venting and sharing stuff, at this point. Not really countering any point you made.