The big issue with Quest 64 is that the game feels severely unfinished.
That might have been what he was talking about fixing.
There’s a reason why 1 party member JRPG doesn’t exist anymore and haven’t for decades, because or else it’s just a pure stat game, it’s pointless
Huh. I’ll have to think about that. You’re saying that JRPGs solely revolve around strategy elements and, thus, taking away the mixed element of having multiple party members breaks that? Or something else?