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    CrunkLord420 (crunklord420@clubcyberia.co)'s status on Monday, 10-Jul-2023 23:41:26 JSTCrunkLord420CrunkLord420
    doing another major refactor of the rendering pipeline because I want to support both dynamic lights, and shadow-casting "lights" that only exist to cast shadows from dynamic mobs onto the baked static surfaces without contributing light themselves.

    I was watching a breakdown of CS2's new renderer and it sounds like they take a similar approach to their new indoor shadow system: https://www.youtube.com/watch?v=aQI0lQhtZiE
    In conversationMonday, 10-Jul-2023 23:41:26 JST from clubcyberia.copermalink

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    1. CS2's New Shadows
      from 3kliksphilip
      CS2's new real-time shadows indoors has first been shown in the new de_nuke version. And it comes with some interesting quirks. Pay to win etc
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