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- Embed this noticeThe biggest issue with most of these solutions is that they're all UDP based. Assuming we're in a huge (((culture))) war, the easiest way to break things will be to just create gaps in transmission/response. UDP is stateless, and there's no trivial way to handle missing data/retransmission. TCP is at least tolerant and recoverable in the majority of cases.
We might end up needing to reimplement protocols from the ground up. If we did nodes based on CANBUS, it'd be a lot more tolerant, but that's way above my pay grade.