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    silverwizard (silverwizard@convenient.email)'s status on Wednesday, 01-Feb-2023 03:09:25 JSTsilverwizardsilverwizard
    in reply to
    • silverwizard
    I think the secret sauce of this is to not link a Skill to a Role. So if you roll Climbing like a Hitter it's fictionally different than rolling it like a Thief.

    A Mastermind can climb to set a trap, and a Hitter can climb in order to fuck someone up, and a Thief can in order to get somewhere. Feeling some level of Blades in the Dark actions in this thought process.

    People have been mentioning a lot of systems that do this - and I don't know how my thought differentiates from them, except in saying I think it's more like FAE.

    Also - I am loving all the games I'm being pointed at!
    In conversationWednesday, 01-Feb-2023 03:09:25 JST from convenient.emailpermalink
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