i want smaller applications with fewer updates made by people who are paid more to produce less code and i'm not kidding
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Eniko Fox (eniko@mastodon.gamedev.place)'s status on Wednesday, 03-Jun-2026 02:24:04 JST
Eniko Fox
- Rich Felker repeated this.
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V (miss_rodent@girlcock.club)'s status on Wednesday, 03-Jun-2026 03:16:30 JST
V
@eniko Same, and also not kidding. I would rather have a group of three or four well-compensated maintainers who know the codebase very well (+ newer contributors they can afford to & have time to help teach/train) releasing security and bug fixes, with, maybe *one* feature release every year or two and a clear 'it's done'/feature complete state after which it's just bug fixes and maintenence/porting.
Rich Felker repeated this. -
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me (me@social.jlamothe.net)'s status on Wednesday, 03-Jun-2026 03:19:29 JST
me
@badtux @eniko I've written software that was "finished" only to have to update it because an underlying library introduced a breaking change. I hate that. -
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Badtux the Snarky Penguin (badtux@mastodon.social)'s status on Wednesday, 03-Jun-2026 03:19:30 JST
Badtux the Snarky Penguin
@eniko But then the boss would have fewer people to manage, and be unable to justify his job. Most software changes are about employment for engineers, not necessity. Grr.
As a software engineer I want computer languages and frameworks that stay stable for decades rather than have a new release every year that obsoletes old programs and requires a rewrite. But I don't get to have that :(.
Rich Felker repeated this. -
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V (miss_rodent@girlcock.club)'s status on Wednesday, 03-Jun-2026 03:20:44 JST
V
@eniko (Early on - like in alpha, when it's not even close to feature complete, then more feature updates is fine - but if at any point it hits a "Stable" release, I want that shit to be ACTUALLY stable - which means new features come slowly, and the priority is keeping it functional and reliable.)