@mmiasma I've done a bunch of different jobs. Making precision approach path runway lights that guide aircraft in to land at the correct angle was unusual, I even made a set that were installed at the Moron airbase in Spain for use if the Space Shuttle ever failed to achieve orbit.
But the strangest of all had to be when I was hired as ARM's first software engineer in their newly formed Consulting business unit.
What a welcome... a dozen people came up to me in the first couple of days to tell me that ARM should not be doing consulting, and my job should not exist.
I actually called my second choice from the job offers I had declined and arranged a meeting, only to cancel the next day, apologizing and saying I felt I should tough it out, show ARM what I can do. ARM acquired that company years later, merged with my department. I worked with the company's management team to ensure onboarding for everyone was as painless as possible.
Anyway, I was there five years, worked on cool stuff like prototypes for Gameboy Advance, invented a nested interrupt technique that made it into the official ARM training material, but also learned that there's always some bad shit in every job that you just have to live through until it goes away.