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  1. Embed this notice
    Evan Prodromou (evan@cosocial.ca)'s status on Wednesday, 30-Apr-2025 12:20:06 JST Evan Prodromou Evan Prodromou

    I'd like to play another videogame as narratively rich as Disco Elysium.

    In conversation about a month ago from cosocial.ca permalink
    • Embed this notice
      Joseph Szymborski :qcca: (jszym@cosocial.ca)'s status on Wednesday, 30-Apr-2025 12:31:01 JST Joseph Szymborski :qcca: Joseph Szymborski :qcca:
      in reply to

      @evan Same. If you've never read The City & The City by China Miéville, I highly recommend it. There are clear influences of it in Disco Elysium, AND I also recommend it to Montrealers because I feel like it hits an even deeper level for people who navigate our two solitudes.

      In conversation about a month ago permalink
    • Embed this notice
      Mick 🇨🇦 (mick@cosocial.ca)'s status on Wednesday, 30-Apr-2025 20:23:23 JST Mick 🇨🇦 Mick 🇨🇦
      in reply to

      @evan the only game in which my character has been killed by self doubt… I’m still just a few hours in and it is incredible, unlike anything else.

      Dunno if anything compares, but this one is rapidly moving up my “to play” list: https://youtu.be/ejgW-upPMgk?si=tE4Rx-FBBbijMc4f

      In conversation about a month ago permalink

      Attachments

      1. Clair Obscur: Expedition 33 | Launch Trailer
        from Sandfall Interactive
        Once a year, the Paintress awakens to inscribe her cursed number on the monolith. And everyone of that age vanishes, turning to smoke, and fading into nothin...
    • Embed this notice
      Evan Prodromou (evan@cosocial.ca)'s status on Thursday, 01-May-2025 01:16:52 JST Evan Prodromou Evan Prodromou
      in reply to
      • Joseph Szymborski :qcca:

      @jszym I love The City and The City!

      In conversation about a month ago permalink
    • Embed this notice
      Evan Prodromou (evan@cosocial.ca)'s status on Thursday, 01-May-2025 01:30:15 JST Evan Prodromou Evan Prodromou
      in reply to

      Here are the things I like about DE.

      1. VERY deep world -- a completely new model of reality, a full global history, and a full metaphysics -- that still maps to ideas I understand (alcoholism, socialist revolution).
      2. Deep understanding of human thought and human nature. The problems are real, existential, and life-changing. The inner voices mechanism is powerful.
      3. The array of characters and spaces to explore is really broad. It's worth the time to visit the different parts of the world.

      In conversation about a month ago permalink
    • Embed this notice
      Evan Prodromou (evan@cosocial.ca)'s status on Thursday, 01-May-2025 02:30:26 JST Evan Prodromou Evan Prodromou
      in reply to
      • Maike

      @maikek Two female characters talking to each other? No, I'm pretty sure there are not.

      In conversation about a month ago permalink
    • Embed this notice
      Maike (maikek@fedifreu.de)'s status on Thursday, 01-May-2025 02:30:28 JST Maike Maike
      in reply to

      @evan Is there something similar to the https://en.m.wikipedia.org/wiki/Bechdel_test in DE (or games in general), and would it pass?

      In conversation about a month ago permalink

      Attachments

      1. Domain not in remote thumbnail source whitelist: upload.wikimedia.org
        Bechdel test
        The Bechdel test ( BEK-dəl), also known as the Bechdel-Wallace test, is a measure of the representation of women in film and other fiction. The test asks whether a work features at least two women who have a conversation about something other than a man. Some versions of the test also require that those two women have names. A work of fiction passing or failing the test does not necessarily indicate the overall representation of women in the work. Instead, the test is used as an indicator for the active presence (or lack thereof) of women in fiction, and to call attention to gender inequality in fiction. The test is named after the American cartoonist Alison Bechdel, in whose 1985 comic strip Dykes to Watch Out For the test first appeared. Bechdel credited the idea to her friend Liz Wallace and the writings of Virginia Woolf. Originally meant as "a little lesbian joke in an alternative feminist newspaper", according to Bechdel, the test became more widely discussed in the 2000s, as a number of variants and tests inspired by it emerged. ...
    • Embed this notice
      Evan Prodromou (evan@cosocial.ca)'s status on Thursday, 01-May-2025 02:48:58 JST Evan Prodromou Evan Prodromou
      in reply to
      • Maike

      @maikek There are a lot of female characters, but the main character is always male, and the primary interactions are main character -> non-player character, so there's not a lot of interaction between NPCs. I think there are a couple of parent-child relationships, but their interactions are largely mediated through the player!

      In conversation about a month ago permalink
    • Embed this notice
      Maike (maikek@fedifreu.de)'s status on Thursday, 01-May-2025 02:48:59 JST Maike Maike
      in reply to

      @evan There is no test or there are no female characters?

      In conversation about a month ago permalink
    • Embed this notice
      Evan Prodromou (evan@cosocial.ca)'s status on Thursday, 01-May-2025 04:04:55 JST Evan Prodromou Evan Prodromou
      in reply to
      • Maike

      @maikek yes, I get that!

      In conversation about a month ago permalink
    • Embed this notice
      Maike (maikek@fedifreu.de)'s status on Thursday, 01-May-2025 04:04:56 JST Maike Maike
      in reply to

      @evan /o\ I have my doubts concerning this "very deep world" ...

      In conversation about a month ago permalink

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