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  1. Embed this notice
    Dagnar (dagnar@nicecrew.digital)'s status on Sunday, 23-Mar-2025 16:36:06 JST Dagnar Dagnar
    • Mancow Muller ?
    I started calling this shit out back in the 70s.
    "Oh Dagnar, you old fool! There were no vidya games back then!"
    Right, but the concept of churn did, and it started in consumer products like toasters and fast food crap. Churn out shitty products that decay at an accelerated rate (planned obsolescence) to pump up annual, semi-annual, then finally quarterly sales rates. By pinning profits to that sales rate and detaching it from product quality, they cheapened and ruined everything. We saw it music, movies, appliances, cars, houses, you name it. Over time, the churn mindset infected everything and the landfills got fuller.
    In conversation about 2 months ago from nicecrew.digital permalink
    • Embed this notice
      翠星石 (suiseiseki@freesoftwareextremist.com)'s status on Sunday, 23-Mar-2025 16:36:05 JST 翠星石 翠星石
      in reply to
      • Mancow Muller ?
      @Dagnar @cowanon There were arcade games in the 1970s and even those had churn.
      In conversation about 2 months ago permalink
    • Embed this notice
      翠星石 (suiseiseki@freesoftwareextremist.com)'s status on Sunday, 23-Mar-2025 17:23:40 JST 翠星石 翠星石
      in reply to
      • Mancow Muller ?
      @Dagnar @cowanon Asteroids was 1979, pong was 1972 and arcades started to get popular ~1976, with breakout and sprint and sprint 2 etc.
      In conversation about 2 months ago permalink
    • Embed this notice
      Dagnar (dagnar@nicecrew.digital)'s status on Sunday, 23-Mar-2025 17:23:41 JST Dagnar Dagnar
      in reply to
      • 翠星石
      • Mancow Muller ?
      First arcade game I recall was Asteroids.
      In conversation about 2 months ago permalink

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GNU social JP is a social network, courtesy of GNU social JP管理人. It runs on GNU social, version 2.0.2-dev, available under the GNU Affero General Public License.

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