Level 2, what do you think?
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Colin McMillen (colin_mcmillen@piaille.fr)'s status on Friday, 28-Feb-2025 21:01:53 JST Colin McMillen
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Colin McMillen (colin_mcmillen@piaille.fr)'s status on Friday, 28-Feb-2025 21:01:51 JST Colin McMillen
The commit with the cool new graphics for the three first levels of Glider for Apple II is pushed!
Now, if somewhere here on Mastodon, someone who likes black and white pixel art and/or the Glider game is interested, I will gladly take contributions for the levels!
(If you are, there's no need to do a pull request or anything if you're not comfortable with that, just send me the xcf files and a description of what dynamics elements (bonuses, traps) should be and where!)
You can find the files at https://github.com/colinleroy/a2tools/tree/master/src/glider/assets/levelsRetrocomputing people, feel free to RT if you think of people that would like that in your TL
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Colin McMillen (colin_mcmillen@piaille.fr)'s status on Friday, 28-Feb-2025 21:01:52 JST Colin McMillen
Third level done!
13 barn owls in a trenchcoat repeated this. -
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Colin McMillen (colin_mcmillen@piaille.fr)'s status on Sunday, 16-Mar-2025 22:02:01 JST Colin McMillen
I implemented time bonus. Each second not used from an allocated 10s per level is now counted as score.
How to keep track of seconds on an Apple II? With the mouse interrupts, which come at 60 or 50Hz depending on the country.
How to know the frequency of the interrupts? Easy, calibrate by counting the number of loops between two mouse interrupts.Commit: https://github.com/colinleroy/a2tools/commit/1a4fc760c12f27d3c25bbc26ece4ca3f7aad3f74
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Colin McMillen (colin_mcmillen@piaille.fr)'s status on Sunday, 16-Mar-2025 22:02:02 JST Colin McMillen
Level 4 is done ! @santiago you wanted to see real phosphor so here you are 🙂
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Colin McMillen (colin_mcmillen@piaille.fr)'s status on Sunday, 16-Mar-2025 22:02:03 JST Colin McMillen
Done. Back to level design!
https://bugs.launchpad.net/ubuntu/+source/gimp/+bug/2100703In conversation permalink Attachments
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Colin McMillen (colin_mcmillen@piaille.fr)'s status on Sunday, 16-Mar-2025 22:02:04 JST Colin McMillen
It happens only when the Patterns dialog is visible, and it's because the preview of a 40x1 copy buffer is scaled down to 16x0, and it's indeed fixed upstream (https://gitlab.gnome.org/GNOME/gimp/-/commit/64f45df6ce6)
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Colin McMillen (colin_mcmillen@piaille.fr)'s status on Sunday, 16-Mar-2025 22:02:05 JST Colin McMillen
The side quest of the day is to figure out why Gimp crashes when I copy thin bands of pixels, patch it, figure out it's already fixed upstream, and provide an Ubuntu package patch.
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Colin McMillen (colin_mcmillen@piaille.fr)'s status on Sunday, 16-Mar-2025 22:02:06 JST Colin McMillen
Full write-up on how to use my sound player in a#cc65 Apple II binary.
https://www.colino.net/wordpress/en/archives/2025/03/01/apple-ii-a-simple-way-to-play-sound-samples/
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Colin McMillen (colin_mcmillen@piaille.fr)'s status on Sunday, 16-Mar-2025 22:02:07 JST Colin McMillen
I went off a tangent and cleaned up my sound player/samples generator.
It is fully configurable and allows one to play sound clips from .wav files in an Apple II program.
From a otherwise very small program, it is able to play a 4kHz, ten seconds file from memory.
Maybe it will be of use to other people.
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Colin McMillen (colin_mcmillen@piaille.fr)'s status on Sunday, 16-Mar-2025 22:02:08 JST Colin McMillen
Let's start the weekend with a little animation on crash. It's a mix of hacky and clean and I like how I did it, so there's that!
Commit: https://github.com/colinleroy/a2tools/commit/c51ff3f98a23c2734fd25dd1dad229d178508fa9
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Colin McMillen (colin_mcmillen@piaille.fr)'s status on Sunday, 16-Mar-2025 22:02:25 JST Colin McMillen
Previously, but I forgot to post, I have, as you've seen from the previous video, implemented a interstitial screen between levels, showing your score and the next level.
It required completing my font, and a little bit of code: https://github.com/colinleroy/a2tools/commit/4f227989ad474025d5a041ca61556b6cd665354dIn conversation permalink Attachments
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