@toerror @JeremiahFieldhaven Rider is great for Unreal
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The Seven Voyages Of Steve (sinbad@mastodon.gamedev.place)'s status on Sunday, 08-Dec-2024 23:24:45 JST The Seven Voyages Of Steve
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toerror (toerror@mastodon.gamedev.place)'s status on Sunday, 08-Dec-2024 23:24:47 JST toerror
@JeremiahFieldhaven Imagine you don't have the time to phaff with tooling, but Rider is alright for Unity - imagine the unreal integration is reasonable.
Also now free for non-commercial. -
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Jeremiah Fieldhaven (jeremiahfieldhaven@mastodon.gamedev.place)'s status on Sunday, 08-Dec-2024 23:24:48 JST Jeremiah Fieldhaven
So everything verified, project refreshed, etc.
Still doing the same thing.
I suspect that it isn't a coincidence that this seems to have started after updating VS2022 to 17.12.3
Fuck's sakes...
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Jeremiah Fieldhaven (jeremiahfieldhaven@mastodon.gamedev.place)'s status on Sunday, 08-Dec-2024 23:24:49 JST Jeremiah Fieldhaven
Left VS2022 going for an hour, by that point it was using 6GB of RAM and was still sat on 100% of one core.
No idea what the hell that thing is playing at (and I can't find a way to tell, and even if there is the UI is so unresponsive I'm not sure I could get to it!), so time to verify the UE5.5 install and the VS2022 install I guess...
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