I feel like most jrpgs (and many non-j-rpgs as well) if you play them without a strategy guide on hand just give you a less interesting and less coherent story because you lose out on missable content. This seems like a bummer?? How to fix it…
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clarity flowers (clarity@xoxo.zone)'s status on Tuesday, 05-Nov-2024 15:07:59 JST clarity flowers -
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clarity flowers (clarity@xoxo.zone)'s status on Tuesday, 05-Nov-2024 15:11:59 JST clarity flowers first thought is, if you want more things to be discoverable but not missable, you need to restructure your game’s plot so you can circle back to old locations/npcs.
second thought is…. just build the strategy guide into the game as an optional feature?
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