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  1. Embed this notice
    :umu: :umu: (a1ba@suya.place)'s status on Wednesday, 30-Oct-2024 09:25:32 JST :umu: :umu: :umu: :umu:
    compressing some games (mostly, VNs) that I either played already or I would play later to store on backup drive

    Some compress pretty bad, like 95% ratio, I don't even bother waiting and just use plain TAR for them.

    But some... listen, if zstd on fast settings can compress your game like 2-3x times, you're doing bad job at compressing assets. And that's VNs, mostly pictures and sometimes voice if we're lucky.
    In conversation about 7 months ago from suya.place permalink
    • Haelwenn /элвэн/ :triskell: likes this.
    • Embed this notice
      iced depresso (icedquinn@blob.cat)'s status on Wednesday, 30-Oct-2024 09:25:31 JST iced depresso iced depresso
      in reply to
      @a1ba zstd is basically lz, optimal parsing (i think?) and an arithmetic coder.

      lot of vns like to use png or something. to really crunch them you have to unpack the compression on those or do something [slightly] lossy. :neofox_up_paws:
      In conversation about 7 months ago permalink
    • Embed this notice
      Haelwenn /элвэн/ :triskell: (lanodan@queer.hacktivis.me)'s status on Wednesday, 30-Oct-2024 09:26:14 JST Haelwenn /элвэн/ :triskell: Haelwenn /элвэн/ :triskell:
      in reply to
      @a1ba I think I've seen some use .wav files…
      In conversation about 7 months ago permalink
    • Embed this notice
      iced depresso (icedquinn@blob.cat)'s status on Wednesday, 30-Oct-2024 09:31:16 JST iced depresso iced depresso
      in reply to
      • Haelwenn /элвэн/ :triskell:
      @a1ba @lanodan yeah perceptual lossless is a thing. JXL for example has better lossless than png, or can do nearly-lossless, though it will be a lot bigger that way
      In conversation about 7 months ago permalink
    • Embed this notice
      :umu: :umu: (a1ba@suya.place)'s status on Wednesday, 30-Oct-2024 09:31:17 JST :umu: :umu: :umu: :umu:
      in reply to
      • Haelwenn /элвэн/ :triskell:
      • iced depresso
      @icedquinn I'm surprised that they often don't compress voice lines. like @lanodan noted below, yeah, I wouldn't be surprised if it's just uncompressed PCM.

      As for images, I think there could be done something without hurting the visuals that much.
      In conversation about 7 months ago permalink
    • Embed this notice
      :umu: :umu: (a1ba@suya.place)'s status on Wednesday, 30-Oct-2024 09:41:47 JST :umu: :umu: :umu: :umu:
      in reply to
      • Haelwenn /элвэн/ :triskell:
      • iced depresso
      @icedquinn @lanodan

      look how bad it is lmao

      archive.tar : 25.20% ( 2.45 GiB => 633 MiB, archive.tar.zst)
      In conversation about 7 months ago permalink
      Haelwenn /элвэн/ :triskell: likes this.
    • Embed this notice
      vv221 (vv221@fediverse.dotslashplay.it)'s status on Wednesday, 30-Oct-2024 10:45:58 JST vv221 vv221
      in reply to
      • Haelwenn /элвэн/ :triskell:
      Slay the Princess is great, but their use of .flac for voices always surprised me. The game should probably not take 12GB of storage space, despite being fully voiced and including a lot of distinct pictures.

      CC: @a1ba@suya.place
      In conversation about 7 months ago permalink
      Haelwenn /элвэн/ :triskell: likes this.
    • Embed this notice
      Haelwenn /элвэн/ :triskell: (lanodan@queer.hacktivis.me)'s status on Wednesday, 30-Oct-2024 11:03:27 JST Haelwenn /элвэн/ :triskell: Haelwenn /элвэн/ :triskell:
      in reply to
      • vv221
      @vv221 @a1ba Well at least it means you can freely try other codecs.

      I think the other VNs I played with voicing used lossy codecs, like Kindred Spirits on the Roof (w/ Full Chorus DLC) uses opus, and 407MB worth of it, wow.
      In conversation about 7 months ago permalink
    • Embed this notice
      Haelwenn /элвэн/ :triskell: (lanodan@queer.hacktivis.me)'s status on Wednesday, 30-Oct-2024 11:13:18 JST Haelwenn /элвэн/ :triskell: Haelwenn /элвэн/ :triskell:
      in reply to
      • Haelwenn /элвэн/ :triskell:
      • vv221
      @vv221 @a1ba Also pretty sure I found some bloopers/raw recordings in Heart of the Woods, fun.
      In conversation about 7 months ago permalink

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