Behold: it spins
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Drew DeVault (drewdevault@fosstodon.org)'s status on Saturday, 26-Oct-2024 01:21:59 JST Drew DeVault -
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Drew DeVault (drewdevault@fosstodon.org)'s status on Saturday, 26-Oct-2024 01:21:58 JST Drew DeVault Behold: you can move
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Drew DeVault (drewdevault@fosstodon.org)'s status on Saturday, 26-Oct-2024 01:21:58 JST Drew DeVault I accidentally chose one of the most annoying Minecraft blocks to render properly for my test case, I have sort of faked it for now
Haelwenn /элвэн/ :triskell: likes this. -
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Haelwenn /элвэн/ :triskell: (lanodan@queer.hacktivis.me)'s status on Saturday, 26-Oct-2024 01:23:31 JST Haelwenn /элвэн/ :triskell: @drewdevault Well at least it's still a pure block, unlike stairs/ladders/tall-grass/torches/fences/… -
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Haelwenn /элвэн/ :triskell: (lanodan@queer.hacktivis.me)'s status on Saturday, 26-Oct-2024 01:25:20 JST Haelwenn /элвэн/ :triskell: @drewdevault Ah maybe on old versions for ladders where it's just a single texture against a block but I think they added some depth few versions latter. -
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Drew DeVault (drewdevault@fosstodon.org)'s status on Saturday, 26-Oct-2024 01:25:21 JST Drew DeVault @lanodan ladders and tall grass are even easier than blocks as a matter of fact
But the others are annoying for sure
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Drew DeVault (drewdevault@fosstodon.org)'s status on Sunday, 27-Oct-2024 23:51:30 JST Drew DeVault Behold: a sprite
Code is a bit messy since I'm remembering how to write OpenGL code in real time as I work on it
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Drew DeVault (drewdevault@fosstodon.org)'s status on Sunday, 27-Oct-2024 23:51:30 JST Drew DeVault Behold: some text
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Drew DeVault (drewdevault@fosstodon.org)'s status on Sunday, 27-Oct-2024 23:51:30 JST Drew DeVault Added some stuff to the debug overlay to procrastinate generating terrain geometry
(FPS hangs out around 1700 on this machine when vsync is disabled, for the curious)
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Drew DeVault (drewdevault@fosstodon.org)'s status on Sunday, 27-Oct-2024 23:51:31 JST Drew DeVault Behold: you can look
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