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Haelwenn /элвэн/ :triskell: (lanodan@queer.hacktivis.me)'s status on Sunday, 13-Oct-2024 21:17:19 JST Haelwenn /элвэн/ :triskell: @chjara Wouldn't be surprised to hear it's just very large RAM and then it takes fucking ages to get stored. -
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Haelwenn /элвэн/ :triskell: (lanodan@queer.hacktivis.me)'s status on Sunday, 13-Oct-2024 21:22:45 JST Haelwenn /элвэн/ :triskell: @chjara Like consider that a FullHD 24-bit image without compression is 6MB aka 6×10⁶ Bytes, so you're easily looking at 6×10¹² Bytes aka 6 TB per second. -
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anna (navi@social.vlhl.dev)'s status on Sunday, 13-Oct-2024 21:45:36 JST anna @lanodan @chjara high speed cameras are usually a rolling buffer in ram of a few second tops
so they're constantly recording and overwriting that buffer until you hit stop then the last X seconds get actually storedHaelwenn /элвэн/ :triskell: likes this. -
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niconiconi (niconiconi@mk.absturztau.be)'s status on Sunday, 13-Oct-2024 22:53:43 JST niconiconi @navi@social.vlhl.dev @lanodan@queer.hacktivis.me @chjara@akko.wtf Just like digital oscilloscopes. Analog ones sometimes use delay lines in the signal path, undelayed version for triggering, delayed version is the main signal, so you can trigger everything before the signal arrives. In digital scopes, everything is always on, writing data to a ring buffer. If a trigger arrives, a small window of signal data before and after the event gets saved. Without a trigger, the signal is overwritten after several nanoseconds.
Haelwenn /элвэн/ :triskell: likes this.
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